CCamera

Inherits: CMovableModelEntity

Remarks

n/a

Members

  • float m_tmTime
  • float m_fFOV
  • float m_fLastFOV
  • readonly m_penTarget
  • string m_strName
  • readonly m_penOnBreak
  • bool m_bWideScreen
  • float m_tmAtMarker
  • float m_tmDelta
  • vec3 m_vPNp0
  • vec3 m_vPNp1
  • vec3 m_vTNp0
  • vec3 m_vTNp1
  • float m_fFOVp0
  • float m_fFOVp1
  • float m_fTFOVp0
  • float m_fTFOVp1
  • readonly m_qPNp0
  • readonly m_qPNp1
  • readonly m_qANp0
  • readonly m_qANp1
  • readonly m_penLast
  • readonly m_penPlayer
  • string m_strDescription
  • bool m_bStopMoving
  • readonly m_colFade0
  • readonly m_colFade1
  • bool m_bMoving
  • readonly m_penViewTarget0
  • readonly m_penViewTarget1
  • vec3 m_vPosRatio0
  • vec3 m_vPosRatio1
  • float m_fMyTimer
  • float m_fMyTimerLast
  • bool m_bIgnoreTimeStretch
  • bool m_bAutoRotation
  • float m_fStartHdg
  • float m_fRotateSpeed
  • float m_fRotateTime
  • float m_fRadX
  • float m_fHeight
  • float m_fRadZ
  • readonly m_penAutoCameraEndTarget
  • readonly m_eetAutoCameraEndEvent
  • vec3 m_vRelTargetOffset

Members inherited from CMovableModelEntity

  • readonly en_iCollisionBox
  • readonly en_iWantedCollisionBox

Members inherited from CMovableEntity

  • vec3 en_vDesiredTranslationRelative
  • vec3 en_aDesiredRotationRelative
  • vec3 en_vCurrentTranslationAbsolute
  • vec3 en_aCurrentRotationAbsolute
  • readonly en_penReference
  • vec3 en_vReferencePlane
  • readonly en_iReferenceSurface
  • readonly en_penLastValidReference
  • float en_tmLastBreathed
  • float en_tmMaxHoldBreath
  • float en_fDensity
  • float en_tmLastSwimDamage
  • float en_tmMaxColdness
  • float en_tmLastWarmth
  • bool en_bImmuneToCold
  • readonly en_iUpContent
  • readonly en_iDnContent
  • float en_fImmersionFactor
  • vec3 en_vGravityDir
  • float en_fGravityA
  • float en_fGravityV
  • vec3 en_vForceDir
  • float en_fForceA
  • float en_fForceV
  • float en_tmJumped
  • float en_tmMaxJumpControl
  • float en_fJumpControlMultiplier
  • float en_fAcceleration
  • float en_fDeceleration
  • float en_fStepUpHeight
  • float en_fStepDnHeight
  • float en_fBounceDampParallel
  • float en_fBounceDampNormal
  • float en_fCollisionSpeedLimit
  • float en_fCollisionDamageFactor
  • readonly en_boxMovingEstimate
  • readonly en_boxNearCached
  • vec3 en_vIntendedTranslation
  • readonly en_mIntendedRotation
  • readonly en_iLastForceType
  • float en_tmLastFrozen
  • float en_tmFrozenSeconds
  • float en_tmFrozenMinimum