CCrateBus

Inherits: CMovableModelEntity

Remarks

n/a

Members

  • bool m_bActive
  • float m_fExplosionStretch
  • float m_tmDeath
  • string m_strName
  • readonly m_ctMentals
  • bool m_bShowTrail
  • float m_fStretch
  • string m_fnmHeadTex01
  • string m_fnmHeadTex02
  • string m_fnmHeadTex03
  • string m_fnmHeadTex04
  • string m_fnmHeadTex05
  • string m_fnmHeadTex06
  • string m_fnmHeadTex07
  • string m_fnmHeadTex08
  • string m_fnmHeadTex09
  • string m_fnmHeadTex10
  • string m_fnmHeadTex11
  • string m_fnmHeadTex12
  • string m_fnmHeadTex13
  • string m_fnmHeadTex14
  • string m_fnmHeadTex15
  • string m_fnmHeadTex16
  • string m_fnmHeadTex17
  • string m_fnmHeadTex18
  • string m_fnmHeadTex19
  • string m_fnmHeadTex20
  • string m_fnmHeadTex21
  • string m_fnmHeadTex22
  • string m_fnmHeadTex23
  • string m_fnmHeadTex24

Members inherited from CMovableModelEntity

  • readonly en_iCollisionBox
  • readonly en_iWantedCollisionBox

Members inherited from CMovableEntity

  • vec3 en_vDesiredTranslationRelative
  • vec3 en_aDesiredRotationRelative
  • vec3 en_vCurrentTranslationAbsolute
  • vec3 en_aCurrentRotationAbsolute
  • readonly en_penReference
  • vec3 en_vReferencePlane
  • readonly en_iReferenceSurface
  • readonly en_penLastValidReference
  • float en_tmLastBreathed
  • float en_tmMaxHoldBreath
  • float en_fDensity
  • float en_tmLastSwimDamage
  • float en_tmMaxColdness
  • float en_tmLastWarmth
  • bool en_bImmuneToCold
  • readonly en_iUpContent
  • readonly en_iDnContent
  • float en_fImmersionFactor
  • vec3 en_vGravityDir
  • float en_fGravityA
  • float en_fGravityV
  • vec3 en_vForceDir
  • float en_fForceA
  • float en_fForceV
  • float en_tmJumped
  • float en_tmMaxJumpControl
  • float en_fJumpControlMultiplier
  • float en_fAcceleration
  • float en_fDeceleration
  • float en_fStepUpHeight
  • float en_fStepDnHeight
  • float en_fBounceDampParallel
  • float en_fBounceDampNormal
  • float en_fCollisionSpeedLimit
  • float en_fCollisionDamageFactor
  • readonly en_boxMovingEstimate
  • readonly en_boxNearCached
  • vec3 en_vIntendedTranslation
  • readonly en_mIntendedRotation
  • readonly en_iLastForceType
  • float en_tmLastFrozen
  • float en_tmFrozenSeconds
  • float en_tmFrozenMinimum