CPlayerAnimator

Remarks

n/a

Members

  • readonly m_penPlayer
  • bool m_bReference
  • float m_fLastActionTime
  • readonly m_iContent
  • bool m_bWaitJumpAnim
  • bool m_bCrouch
  • bool m_iCrouchDownWait
  • bool m_iRiseUpWait
  • bool m_bChangeWeapon
  • bool m_bSwim
  • readonly m_iFlare
  • readonly m_iSecondFlare
  • float m_tmSecondFlareAdded
  • bool m_bAttacking
  • float m_tmAttackingDue
  • float m_tmFlareAdded
  • bool m_bDisableAnimating
  • vec3 m_vLastPlayerPosition
  • float m_fEyesYLastOffset
  • float m_fEyesYOffset
  • float m_fEyesYSpeed
  • float m_fWeaponYLastOffset
  • float m_fWeaponYOffset
  • float m_fWeaponYSpeed
  • bool m_bMoving
  • float m_fMoveLastBanking
  • float m_fMoveBanking
  • bool m_iMovingSide
  • bool m_bSidestepBankingLeft
  • bool m_bSidestepBankingRight
  • float m_fSidestepLastBanking
  • float m_fSidestepBanking
  • readonly m_iWeaponLast
  • float m_fBodyAnimTime
  • readonly m_penPrediction