CWorldSettingsController

Remarks

n/a

Members

  • float m_tmStormStart
  • string m_strName
  • float m_tmLightningStart
  • float m_fLightningPower
  • float m_tmStormEnd
  • float m_tmPyramidPlatesStart
  • float m_tmActivatedPlate1
  • float m_tmDeactivatedPlate1
  • float m_tmActivatedPlate2
  • float m_tmDeactivatedPlate2
  • float m_tmActivatedPlate3
  • float m_tmDeactivatedPlate3
  • float m_tmActivatedPlate4
  • float m_tmDeactivatedPlate4
  • float m_tmPyramidMorphRoomActivated
  • float m_tmShakeStarted
  • vec3 m_vShakePos
  • float m_fShakeFalloff
  • float m_fShakeFade
  • float m_fShakeIntensityY
  • float m_tmShakeFrequencyY
  • float m_fShakeIntensityB
  • float m_tmShakeFrequencyB
  • float m_fShakeIntensityZ
  • float m_tmShakeFrequencyZ
  • bool m_bShakeFadeIn
  • readonly m_penEnvPartHolder
  • bool m_bNoSaveGame
  • float m_tmGlaringStarted
  • float m_tmGlaringEnded
  • float m_fGlaringFadeInRatio
  • float m_fGlaringFadeOutRatio
  • readonly m_colGlade
  • readonly m_colBlendStart
  • readonly m_colBlendStop
  • readonly m_colShadeStart
  • readonly m_colShadeStop
  • bool m_bApplyShadingToModels
  • float m_tmStormAppearTime
  • float m_tmStormDisappearTime
  • readonly m_penScrollHolder
  • readonly m_penTextFXHolder
  • readonly m_penCreditsHolder
  • readonly m_penHudPicFXHolder
  • float m_tmActivatedToggledLights1
  • float m_tmDeactivatedToggledLights1
  • float m_tmActivatedToggledLights2
  • float m_tmDeactivatedToggledLights2
  • float m_tmActivatedToggledLights3
  • float m_tmDeactivatedToggledLights3
  • float m_tmActivatedToggledLights4
  • float m_tmDeactivatedToggledLights4
  • float m_tmActivatedInstToggledLights1
  • float m_tmDeactivatedInstToggledLights1
  • float m_tmActivatedInstToggledLights2
  • float m_tmDeactivatedInstToggledLights2
  • float m_tmActivatedInstToggledLights3
  • float m_tmDeactivatedInstToggledLights3
  • float m_tmActivatedInstToggledLights4
  • float m_tmDeactivatedInstToggledLights4
  • float m_tmBlendSpeed
  • bool m_bFlyoverLogo